@startuml
sprite $pray [48x48/16] {
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0000000000000000000000000018CCA40000000000000000
00000000000000000000000005FFFFFFB000000000000000
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000000000000000000000000BFFFFFFFFF20000000000000
000000000000000000000001FFFFFFFFFF70000000000000
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0000000000000000CFFFFFFFFFF400001BFFFFF900000000
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0000000000000002DFFFFFFFFFFC10000000000000000000
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000000000146666666CFFFFFFFFFFC000000000000000000
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00000004FFFFFFFFFFFFFFFFFFFFFFFD0000000000000000
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000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
}


!define FA5_PRAY(_alias) ENTITY(rectangle,black,pray,_alias,FA5 PRAY)
!define FA5_PRAY(_alias, _label) ENTITY(rectangle,black,pray,_label, _alias,FA5 PRAY)
!define FA5_PRAY(_alias, _label, _shape) ENTITY(_shape,black,pray,_label, _alias,FA5 PRAY)
!define FA5_PRAY(_alias, _label, _shape, _color) ENTITY(_shape,_color,pray,_label, _alias,FA5 PRAY)
skinparam folderBackgroundColor<<FA5 PRAY>> White
@enduml